2001 Kaliedescope survey tools
in use by the North Carolina Department of Public Instruction
This series of surveys send results to a database and an email address to allow for data collection.
2001 Online test bank
Available from Cobitz.com
This web mounted cgi tool allows the creation of test banks that can be accessed via the web and printed to be used in classroom activities. Currently in use for the local option fifth grade computer skills test in North Carolina.
2000 North Carolina Internet Learning Initiative
Available from Lee County Schools
This free tool can be mounted on a web server to allow teacher to post self paced learning activities that are pretested, quizzed, and post tested. The self scoring assessments provide both formative and summative data in an objective linked manner. Upon failing a quiz, the student is sent to a remediation activity that teaches the content in a different way.
1999 Curriculum resources database
Available from North Carolina A&T State University
This tool is mounted on a windowsNT server using MS SQL to allow teachers to locate materials that are useful in teaching the North Carolina Standard Course of Study. Important in that each item can be keyed to multiple objectives such that true curriculum integration is facilitated.
1999 School Services Database
Available from North Carolina A&T State University
This tool is mounted on a windowsNT server using MS SQL to allow faculty to update contact information and report on school service activities for the entire university.
1997 ABCs made easy
Available from North Carolina A&T State University
Christopher I. Cobitz, and Denise E. Hedrick
This Excel spreadsheet allows administrators in high schools to calculate the possible outcomes of their ABC score evaluations.
1997 History database template.
Available from North Carolina A&T State University
Christopher I. Cobitz, and Denise E. Hedrick
This Internet available database is designed for use as an activity for history teachers to use while teaching the important trends in histroy. The activity requires the students to practice higher order skills and computer skills. Submitted as part of the North Carolina Technology integration strategies lesson plans.
1997 Competency test database.
Available from North Carolina A&T State University
Christopher I. Cobitz, and Denise E. Hedrick
This Internet available database allows school counselors and administrators to track the sections of the North Carolina competency test that students still need to pass.
1997 On-line computer skills instruction
Available from North Carolina A&T State University
Christopher I. Cobitz, and Denise E. Hedrick
This Internet tool provides training in each of the 9 competency areas of technology outlined by the North Carolina Department of Public Instruction. Users will have writen instructions as well as graphic depictions of the important issues. Self scoring tests are included.
1997 On-line test creator
Available from North Carolina A&T State University
Christopher I. Cobitz, and Denise E. Hedrick
This Internet tool creates the CGI code for on-line tests that are self-scoring and produced reports of test performance. The person creating the on-line test needs only to enter their questions and answers, this program then sends the code to a system administrator for proper installation on the web server.
1997 Adventures in Counseling; Part 1 Resistant Alcoholic Female.
North Carolina A&T State University
Christopher I. Cobitz, Miriam L. Wagner, Helen Lupton-Smith and Denise E. Hedrick
This interactive movie simulates a counseling session. The participant must choose the appropriate questioning strategy to correctly counsel a woman with a drinking problem.
1997 Internet Based Book Discussion Groups
North Carolina A&T State University
Christopher I. Cobitz, Valerie Woldman and Denise E. Hedrick
This Internet-based resource allows students from various regions to participate in an asynchronous discussion of books they are reading.
1997 North Carolina Standard 8th grade reading reinforcement package
North Carolina A&T State University
Christopher I. Cobitz, Denise E. Hedrick, et. al.
This is a collection of Hyperstudio multimedia stacks designed to provide support for students having specific difficulties with reading skills.
1997 North Carolina Standard Competency test reading reinforcement package
North Carolina A&T State University
Christopher I. Cobitz, Valerie Woldman and Denise E. Hedrick
This is a collection of Hyperstudio multimedia stacks designed to provide support for students having specific difficulties with reading skills.
1997 North Carolina Standard 4th grade Social Studies package
North Carolina A&T State University
Christopher I. Cobitz, Denise E. Hedrick, et. al.
This is a collection of Hyperstudio multimedia stacks designed to provide support for students learning North Carolina Standard Course of Study material on the various regions of North Carolina.
1997 Administrative Support of Technology for Teaching
Available from North Carolina A&T State University
Christopher I. Cobitz and Denise E. Hedrick
This is a collection of Hyperstudio multimedia stacks designed to provide information about several different methods for teaching with technology. Simulations of classroom evaluation situations are also included.
1997 North Carolina Standard 7th grade math reinforcement package
North Carolina A&T State University
Christopher I. Cobitz, Denise E. Hedrick, et. al.
This is a collection of Hyperstudio multimedia stacks designed to provide support for students having specific difficulties with math skills.
1997 North Carolina Standard 7th grade reading reinforcement package
North Carolina A&T State University
Christopher I. Cobitz, Denise E. Hedrick, et. al.
This is a collection of Hyperstudio multimedia stacks designed to provide support for students having specific difficulties with reading skills.
1997 North Carolina Standard 7th grade reading reinforcement package; subsection books
North Carolina A&T State University
Christopher I. Cobitz
This Hyperstudio multimedia stack is designed to provide support for students having specific difficulties with concepts relating to books and how the parts of books can be used.
1997 The test stack
Freely distributed
Christopher I. Cobitz
This is a set of pre-designed Hyperstudio cards. The cards have been programmed in LOGO script to produce random number math questions and check the students response Scores are maintained and reported on card to provide a grading tool.
1997 The math test stack
Freely distributed
Christopher I. Cobitz
This is a set of pre-designed Hyperstudio cards. The cards have been programmed in LOGO script to produce random number math questions and check the students response. Scores are maintained and reported on card to provide a grading tool.
1997 The math quiz stack
Freely distributed
Christopher I. Cobitz
This is a set of pre-designed Hyperstudio cards. The cards have been programmed in LOGO script to produce random number math questions and check the students response. Alternate navigation is provided for wrong and right answers.
1997 Responsibility: hitting
North Carolina A&T State University
Miriam L. Wagner and Christopher I. Cobitz
This Hyperstudio stack is designed to place elementary students into a situation and choose their response. Students see the results of their response and are given opportunity to choose a different response. The situation for this software is a student hitting another student.
1997 Responsibility: homework
North Carolina A&T State University
Miriam L. Wagner and Christopher I. Cobitz
This Hyperstudio stack is designed to place elementary students into a situation and choose their response. Students see the results of their response and are given opportunity to choose a different response. The situation for this software is a dog eating a students homework.
1997 Life Skills: fights at home
North Carolina A&T State University
Miriam L. Wagner and Christopher I. Cobitz
This Hyperstudio stack is designed to place elementary students into a situation and choose their response. Students see the results of their response and are given opportunity to choose a different response. The situation for this software is domestic violence.
1997 Responsibility: bully
North Carolina A&T State University
Miriam L. Wagner and Christopher I. Cobitz
This Hyperstudio stack is designed to place middle school students into a situation and choose their response. Students see the results of their response and are given opportunity to choose a different response. The situation for this software is a bully in the way of a students locker.
1997 Responsibility: Looks
North Carolina A&T State University
Miriam L. Wagner and Christopher I. Cobitz
This Hyperstudio stack is designed to place middle school students into a situation and choose their response. Students see the results of their response and are given opportunity to choose a different response. The situation for this software is a disagreement between students.
1997 Responsibility: teachers
North Carolina A&T State University
Miriam L. Wagner and Christopher I. Cobitz
This Hyperstudio stack is designed to place elementary students into a situation and choose their response. Students see the results of their response and are given opportunity to choose a different response. The situation for this software is a student disagreeing with a teacher.
1997 Conflict Resolution Stack
North Carolina A&T State University
Christopher I. Cobitz and Denise E. Hedrick
This Hyperstudio stack is designed to place elementary students into a situation and choose their response. Students see the results of their response and are given opportunity to choose a different response. The situation for this software is a playground disagreement over a ball.
1996 Program information finder
North Carolina A&T State University
The School of Education
This Hyperstudio stack provides an interactive method for students to locate information about the School of Education.
1996 Virtual World; an Internet MOO designed for public school students
North Carolina A&T State University
The School of Education
This resource allows students to interact in a text based virtual environment.